Glitch Garden REDUX
This game is a clone of Plants vs. Zombies built while following Ben Tristem's "Learn to Code While Making Games" course on Udemy. I built it for my own learning as my students are preparing to create their own tower defense game as a final project for their Game Programming & Design course. This project is packed full of new learning including:
- Deep-dive on the animation system including parameters, transitions, and animation events that can be called from code.
- Lots of scripting on buttons, snap-to-grid functionality, spawning enemies on the grid, and spending stars.
- Component Architecutre
- More work on Sprite Sheets, Sprite Sheet calculations for slicing, and calculating aspect ratios.
Feedback is welcome!
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